Board Games
NHL Ice Breaker Board Game
You can set up a 2-on-1 break or slap a wrist shot on goal in the NHL(r) Ice Breaker board game. The game puts hockey in your hands, as you control the action in the way you play your cards. The cards feature all 30 teams with bold team logos on the back.
Merchant: Dick's Sporting Goods
Hoyle(R) Puzzle & Board Games 2009
Hoyle Puzzle Games 2009 features 21 classic and new games that challenge. This collection features traditional puzzle game standards like Hangman, Mahjongg and Anagrams plus mind-bending puzzle classics like Sudoku, Kakuro and Crosswords.
Merchant: Office Depot, Inc
Don't Quote Me Board Game
A challenging and engaging board game based on the most memorable lines of our times...and the amazing characters behind them. Identify the correct speaker of famous, poignant, sparkling and humorous quotations.
Merchant: Are You Game
Don't Quote Me Board Game
A challenging and engaging board game based on the most memorable lines of our times.and the amazing characters behind them. Don't Quote Me is for 2 to 5 players or teams.
Merchant: Sears
A board game is any game played on a board (that is, a premarked surface) with counters or pieces that are moved across the board. Simple board games are often seen as ideal "family entertainment" as they can provide entertainment for all ages. Some board games, such as Chess, Go (Weiqi), Xiangqi (Chinese Chess), or Oware, have intense strategic value and have become lasting classics.
There are many different types and classifications of board games. Some games are simplified simulations of real life. These are popular for they can intermingle make-believe and role playing along with the game. Popular games of this type include Monopoly, which is a rough simulation of the real estate market; Cluedo/Clue, which is based upon a murder mystery; and Risk, which is one of the best known of thousands of games attempting to simulate warfare and geo-politics.
Other games only loosely, or do not at all, attempt to imitate reality. These include abstract strategy games like chess and checkers, word games, such as Scrabble, and trivia games, such as Trivial Pursuit.
History
Board games have a long history and have been played in most cultures and societies; some even pre-date literacy skill development in the earliest civilizations. A number of important historical sites, artifacts and documents exist which shed light on early board games. The most of important of these include:
- Senet has been found in Predynastic and First Dynasty burials of Egypt, c. 3500 BC and 3100 BC respectively gamesmuseum.uwaterloo.ca (external). Senet is the oldest board game known to have existed. Also see Okno do svita deskovych her (external) for a photo of the actual fresco found in Merknera's tomb (3300-2700 BC).
- Mehen is another ancient board game from Predynastic Egypt.
- The Royal Tombs of Ur contained, among others, the Royal Game of Ur. They were excavated by C. Leonard Woolley, but his books document little on the games found. Most of the games he excavated are now housed in the British Museum in London.
- Buddha games list is the earliest known list of games.
Timeline
- 3500 BC - Senet found in Predynastic Egyptian burials gamesmuseum.uwaterloo.ca (external); also depicted in the tomb of Merknera.
- 3000 BC - Mehen, board game from Predynastic Egypt, played with lion-shaped game pieces and marbles.
- 2560 BC - Board of the Royal Game of Ur (found at Ur Tombs)
- 2500 BC - Paintings of Senet and Han being played made in the tomb of Rashepes
- 2000 BC - Drawing in a tomb at Benihassan depicting two unknown board games being played (depicted in Falkner). It has been suggested that the second of these is Tau.
- 1500 BC - Liubo carved on slab of blue stone. Also painting of Board Game (external) of Knossos.
- 1400 BC - Game boards including Alquerque, Three Men's Morris, Nine Men's Morris, and a possible Mancala board etched on the roof of the Kurna Temple. (Source: Fiske, and Bell)
- 200 BC - A Chinese Go board pre-dating 200 BC was found in 1954 in Wangdu County. This board is now in Beijing Historical Museum. (Source: John Fairbairn's Go in Ancient China (external)).
- 116 - 27 BC - Marcus Terentius Varro's Lingua Latina X (external) (II, par. 20) contains earliest known reference to latrunculi (often confused with Ludus Duodecim Scriptorum, Ovid's game mentioned below).
- 79 - 8 BC - Liu Xiang's (劉向) Shuo yuan, contains earliest known reference to Xiangqi.
- 1 BC-8 AD Ovid's Ars Amatoria contains earliest known reference to Ludus Duodecim Scriptorum and the smaller merels.
- 220-265 Nard enters China under the name t'shu-p'u (Source: Hun Tsun Sii)
Board games first became widely popular among the general population early in the 20th century when the rise of the middle class with disposable income and leisure time made them a receptive audience to such games. This popularity expanded after the Second World War, a period from which many classic board games date. Computer games are closely related to board games, and many acclaimed computer games such as Civilization are based upon board games.
Many board games are now available as computer games, including the option to have the computer act as an opponent. The rise of computers has also led to a relative decline in the most complicated board games, as they require less space, and are easier to set up and clear away. With the Internet, many board games can now be played online against computer or other players in real time (like to classics board games available on Yahoo, Lycos and other big Internet sites) or during your spare time, every time it's your turn (see the links at the end of this article).
The modern board game industry is rife with corporate mergers and acquisitions, with large companies such as Hasbro owning many subsidiaries and selling products under a variety of brand names. It is difficult to successfully market a new board game to the mass market. Retailers tend to be conservative about stocking games of untested popularity, and most large board game companies have established criteria that a game must meet in order to be produced. If, for instance, Monopoly were introduced as a new game today, it would not meet the criteria for production.
Common terminology
Although many board games have a jargon all their own, there is a generalized terminology to describe concepts applicable to basic game mechanics and attributes common to nearly all board games.
- gameboard (or board) — the (usually quadrilateral) surface on which one plays a board game; the namesake of the board game, gameboards are a necessary and sufficient condition of the genre
- Game Piece (or token or bit) — a player's representative on the game board. Each player may control one or more game pieces. In some games that involve commanding multiple game pieces, such as chess, certain pieces have unique designations and capabilities within the parameters of the game; in others, such as Go, all pieces controlled by a player have the same essential capabilities.
- Jump — to bypass one or more game pieces and/or spaces. Depending on the context, jumping may also involve capturing or conquering an opponent's game piece. (See also: Game mechanic: Capture)
- Space (or square) — a physical unit of progress on a gameboard delimited by a distinct border (See also: Game mechanic: Movement)
Classic Board Games
Hoyle(R) Puzzle & Board Games 2009
Hoyle Puzzle Games 2009 features 21 classic and new games that challenge. This collection features traditional puzzle game standards like Hangman, Mahjongg and Anagrams plus mind-bending puzzle classics like Sudoku, Kakuro and Crosswords.
Merchant: Office Depot, Inc
Microsoft 104006 Classic Board Games 1.0
relax with a game of backgammon, hone your chess skills, or teach your kids your old favorites. microsoft classic board games features a complete collection of beautifully detailed games, all conveniently grouped together on one cd.
Merchant: Unbeatable Sale








